5 ms·
It also implies some sort of pay to win - with more compute you can presumably do search algorithms that act smarter.
by rhaps0dy 10y ago
It also implies some sort of pay to win - with more compute you can presumably do search algorithms that act smarter.
- onion2k 10y agoIf your code isn't good enough to compete against other players you'll actually be paying to lose...
- lawless123 10y agoit would also make the game cheaper if you figure out less computationally intensive algos to win.
- harigov 10y agoI guess that maybe the point of the game.
- valarauca1 10y agoit would also make the game cheaper if you figure out les[s] computationally intensive algos to win. Yes but a player who was an absolute shite programmer could just throw their bank account at the problem. While my O(n) solution maybe eloquent, they can afford O(n^n) so provided our _players_ make the same outcome the algorithmic complexity is irrelevant if you can afford it. The game uses a soft turn based _ticks_ timer. So provided your O(n^n) solution can execute in 1 tick. Their is no difference.
- archgoon 10y ago> The game uses a soft turn based _ticks_ timer. So provided your O(n^n) solution can execute in 1 tick. Their is no difference. I don't think you're giving your hypothetical shite programmer enough credit here.
- dragonwriter 10y ago> Yes but a player who was an absolute shite programmer could just throw their bank account at the problem. Seems to model reality fairly well.
- stcredzero 10y agoWhile my O(n) solution maybe eloquent Screeps has a speech API?
- KirinDave 10y agoHoly crap if Screeps allows webhooks to generate events to your modules you could easily use api.ai to do just that!
- stcredzero 10y agoCool, but my comment was really a veiled correction to the previous comment's English.
- KirinDave 10y agoCool, but that's an incredibly boring comment so I made it better. I am confused why you did not accept this pull request.
- stcredzero 10y agoCool, but that's an incredibly boring comment It worked on you!
- KirinDave 10y agoThis is that thing where people throw a dart then paint a target around it.
- karlalexpauls 10y ago> a player who was an absolute shite programmer could just throw their bank account at the problem There aren't (yet) any public codebases which have a handle on endgame combat. It's still more or less competitive after 2 months of play.
- ggrochow 10y agothe current model is either pay the base-sub, or play in CPU limited mode. the only P2W interactions could be buying subscription tokens and selling them on the market for ingame credits (which you'd then use to buy more resources off the market from other players). You cannot purchase more compute time than the subscription allows CPU-Wise, if you pay the compute time is tied to your account level, with a hard-cap if you're level 30 (there are still only a few players that have achieved this, it takes many months)