4 ms·
For interfacing with OS (window, sound, input), I use SDL bindings for Go (go-sdl2). Graphics is 100% being made in RAM pixel by pixel, so SDL is blitting the f
by giovannibajo1 10y ago
For interfacing with OS (window, sound, input), I use SDL bindings for Go (go-sdl2). Graphics is 100% being made in RAM pixel by pixel, so SDL is blitting the final image (see the emu/hw package).
- bussiere 10y agothanks