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The concept underlying Screeps basically amounts to my dream RTS. While I haven't played it yet, the only thing that worries me is the tick rate. The trailer
by rl3 10y ago
The concept underlying Screeps basically amounts to my dream RTS.
While I haven't played it yet, the only thing that worries me is the tick rate. The trailer videos all use the history replay feature so as to appear real-time, when in actuality you're talking a simulation tick rate of anywhere from 1hz (private server) to something like 0.25-0.5hz on regular/MMO servers.
A normal RTS would probably sim in excess of 25hz, though Supreme Commander sims at 10hz and is perfectly fine.
While the idea is fantastic, it kind of sounds like it's a bit similar to watching paint dry in practice.
(Please correct me if I'm wrong; going off of Steam reviews alone here.)
- SomeHacker44 10y agoScreeps is a lot of fun. (I've published my whole code on GitHub when I retired after about four months.) The tick rate on the main server is more than adequate. You can run your own server locally to test things at a faster tick rate.