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Sorta related… a fun podcast interview with someone who's been involved in the Age of Empires II modding community and is now helping release official expansion
by richdougherty 10y ago
Sorta related… a fun podcast interview with someone who's been involved in the Age of Empires II modding community and is now helping release official expansions. Some anecdotes about the performance impact of changing from assembly-coded 2D sprites to 3D graphics.
http://hanselminutes.com/568/forgotten-empires-amazing-games-age-of-empires-is-back-with-bert-beeckman http://hanselminutes.com/568/forgotten-empires-amazing-games...
I played a lot of AoE II and StarCraft back in the day.
- jonbaer 10y agoI still don't think I understand the appeal to closed source games vs. completely open, 0AD (https://play0ad.com https://play0ad.com) still strikes me as the most complete open RTS out there but I am wondering if people are more adapt to a smaller closed game vs. large open game just due to the faster adaption and release rates. Is there anyone else who thinks the AI-based APIs of these games are driving these updates or (for example) the machine learning challenges in RTS balancing, etc.
- SXX 10y agoWhen someone doing a research using popular closed source game half of game related press publish some news about that research full of buzzwords. And company that own copyright on it could even dedicate few engineers to help because why not - it's cheap PR. Same exact research for open source game would likely only bring attention of actual developers and ML crowd. Oh, on top of that many would expect to see your data and source code.
- louhike 10y ago0ad is fun but it lacks a lot of polish for the UI and has performance problems (even though, it is getting resolved). A lot of new content is added but there are problems of balance. I wish they will stop to add new civilizations and concentrate and making a release version.