2 ms·
Hmm. Good point; AFAIK Dillo doesn't use threading. I'm honestly not sure what was causing it, but I know that it only happened when the system was swapping a
by i336_ 10y ago
Hmm. Good point; AFAIK Dillo doesn't use threading.
I'm honestly not sure what was causing it, but I know that it only happened when the system was swapping a lot. So something that expected something else to be done or take a short amount of time didn't.
For all I know it could be the way FLTK is using Xlib (I don't think it uses XCB yet).