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Hi! What do you think of the new version of Freeciv WebGL 3D? I'm always interested in feedback to improve the game. Thanks!
by roschdal 10y ago
Hi! What do you think of the new version of Freeciv WebGL 3D? I'm always interested in feedback to improve the game. Thanks!
- partycoder 10y ago- Unit portraits could have a rasterized version of the 3d unit. - Could try other font faces, there are many now available (e.g: webfonts) that could improve the UX.
- scrollaway 10y agoIt's impressive work certainly, the graphics clearly need work though. Add a skybox and some lighting effects and it'll already look a ton better. Trees and buildings are the next offender. Good luck.
- halflings 10y agoYou should try to get some UX designers involved with the game's UI and controls. It's very confusing, nothing works like you'd expect from a Civilization-like game (left click to select a unit, right click to move? nope). Also, the camera kind of got into "drunk mode" (slowly pivoting and rotating in arbitrary directions). It should be fixed at a constant angle, with the possibility to translate the camera with arrow keys (like in Sid Meier's Civilization).
- fixmycode 10y agolots of the comments here are in the "make a free version of Sid Meier's Civilization" fashion. I'd say you should look at your game and tell us what makes it different and unique aside from being Open Source. First off, an Open Source game shouldn't look bad. I know it's a work of love and not a AAA game, but aspects of the game art can perfectly be improved, I'm a supporter of the less is more trend, and I love games that can deliver even when they use colors and shadows instead of cheap textures.
- appleflaxen 10y agoI think this is an awesome project. Please don't let the constructive feedback from others make you feel discouraged on unappreciated. This is fantastic!