4 ms·
So you're saying that generating believable fictions is a tough nut to crack?
by mercer 10y ago
So you're saying that generating believable fictions is a tough nut to crack?
- 8_hours_ago 10y agoYes, I believe that generating believable fiction programatically is still difficult today. Lots has changed since Covert Action was developed (game size is no longer constrained by 3.5" floppies and computer performance is hugely improved), but generating believable story lines without lots of templates is still difficult.