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In the past I wrote a cross-platform (it supports iOS, Android, and more esotic platforms, like QNX, even on exotic architectures like MIPS) 2D vector graphics
by mfabbri77 10y ago
In the past I wrote a cross-platform (it supports iOS, Android, and more esotic platforms, like QNX, even on exotic architectures like MIPS) 2D vector graphics rendering engine that implements the Khronos OpenVG 1.1 API (that includes text rendering too). It's lightweight, comes with pure software and opengl/es back-end, closed-source and not free; but if you want to take a look just for fun, full functional evaluation builds are available here for download: http://www.amanithvg.com http://www.amanithvg.com