4 ms·
The author seems to think that ludology vs narratology is the same as procedural vs static content, which I don't think is true at all. You can easily make an
by waqf 10y ago
The author seems to think that ludology vs narratology is the same as procedural vs static content, which I don't think is true at all. You can easily make an open-world game with static content, you just need a lot more static content.
- michaelbuckbee 10y agoI took from it more that it's much more difficult to create a compelling narrative with procedural generation.