4 ms·
WinG didn't come around until 1994 though. If you wanted to ship a game in 1990, you had a choice of using GDI or using MS-DOS. And the "assembly" argument doe
by kayamon 10y ago
WinG didn't come around until 1994 though. If you wanted to ship a game in 1990, you had a choice of using GDI or using MS-DOS.
And the "assembly" argument doesn't make any sense. You can program Windows games in assembly if you want.
- pjmlp 10y agoWindows only became relevant for home users after version 3.0, actually the 3.1, which was released in 1992, so of course no one was shipping Windows games in 1990! Sure you can use Assembly on Windows and there were a few books teaching exactly that, but you weren't allowed to touch the graphics hardware any more, unless you were doing a graphics driver, and do all those graphic card tricks, specially mode X.