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I fear the day "good UX people" come to GIMP and Blender. It used to be that OSS was developed by people that actually used it. Maybe it wasn't pretty, it had
by avian 10y ago
I fear the day "good UX people" come to GIMP and Blender.
It used to be that OSS was developed by people that actually used it. Maybe it wasn't pretty, it had a steep learning curve, but it got things done and was efficient once you learned how. Often you got fresh perspectives on how an interface could be done, since people got fed up with existing solutions.
Nowadays you get UX experts preaching how an interface is supposed to look like, which mostly means copying Apple or Google. You get tons shiny whitespace. Burger menus, because that's what "everybody is used to".
GIMP with "good UX people" would turn into a bad copy of Photoshop.