3 ms·
I think there is a big enough space between GPU and ASIC technology for FPGAs. The main reason is the lifetime of the models. The shorter that lifespan, the mor
by bayesian_horse 10y ago
I think there is a big enough space between GPU and ASIC technology for FPGAs. The main reason is the lifetime of the models. The shorter that lifespan, the more expensive it is to exchange the ASICs. At the very least you have to produce new ASICs every few months, and replace them in special sockets, or even reflow/solder them to new cards.
I hardly believe that this is economical.
- Symmetry 10y agoMy assumption is that the ASIC is executing code that changes every month but that it's using instructions and a memory hierarchy geared towards constitutional neural networks. If that stops being true then of course you'd need a different ASIC but then again if that stops being true then there's no guarantee that a GPU or ASIC will do any better than a CPU. You could end up with something like Alpha-Beta pruning where parallelism doesn't make much different. A reasonable chip wont' be able to contain enough transistors to have separate execution resources for each layer. It's going to have to work by loading a layer, convolving it, load the next layer, convolve it, etc. So you'll be able to change your network without changing the ASIC your running it on while still taking advantage of your dedicated ganged operations. The exact size of the network layers can be optimized for in the FPGA version that you can't in the more flexible ASIC version. But I expect the benefit from those to be much smaller than moving to an ASIC.
- bayesian_horse 10y agoFrom the papers I do believe they are hardcoding the layer weights in the hardware definition of the FPGA. These FPGAs also have no significant RAM on chip, but the intel FPGAs they use do seem to have an even larger number of LUTs than the usual embedded FPGAs, and even dedicated floating point units. At the very least they talk about omitting weights which are 0 in the synthesis.