4 ms·
Agreed. For a period of time I had found that single player games were becoming very easy, repetitive, and became stale after a few hours. They were also gettin
by xeonoex 10y ago
Agreed. For a period of time I had found that single player games were becoming very easy, repetitive, and became stale after a few hours. They were also getting shorter and started charging for DLC, even when the game could be completed in less than 10 hours when released. I think appealing to casual gamers was a factor, along with profit. I started mostly just playing more competitive multiplayer games.
Now, it seems that games are trending back to being more challenging and rewarding. Dark Souls restored my hope for single player games. It was challenging, deep, and the combat system was very fun and flexible. I rarely replay single player games. Before Dark Souls, the last single player game I played through multiple times was Resident Evil 4. I probably spent 100 hours playing Dark Souls. BOTW isn't Dark Souls, but there are a lot of similarities.
I now have a backlog of newer single player games I need to beat, but unfortunately it's a lot harder to find the time now. I really hope the trend continues.
I wonder if casual gamers moving migrating to mobile platforms had something to do with the trend change.