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Think about how much entropy will build up in systems over 292 million years. Systems thousands of years old will be underneath newer systems hundreds of years
by swalsh 10y ago
Think about how much entropy will build up in systems over 292 million years. Systems thousands of years old will be underneath newer systems hundreds of years old.
The AI's will be scrambling to fix the problem.
- ejcx 10y agoIf humans are still alive 292million years in the future, seems like that's our best time to take control back from our sentient AI overlords.
- Retric 10y agoI think this would make a great science fiction setting. Where some clock error destroys most/all the magic tech out there and humanity is doing hunting and gathering on space stations etc.
- Razengan 10y agoOn a tangent, take a look at Numenera [0][1]. It's set a billion (!) years in the future, but different from other ultra-science fiction or post-apocalyptic settings in that it primarily explores what Earth would be like after accumulating multiple layers of incomprehensibly advanced supertechnology, the true purpose of which cannot ever be understood by the current inhabitants, and at best they can only reverse-engineer a fraction of the original functionality. [0] http://www.numenera.com http://www.numenera.com [1] store.steampowered.com/app/272270/
- deleted 10y ago[deleted]
- zem 10y agothe scenario from "accelerando" is more plausible, where an AI rebuilt itself from scratch to eliminate a thompson "trusting trust" hack.
- jessaustin 10y agoThat's something of a trope now, isn't it? Although it was never spelled out how Mr. Rabbit handled that scenario in Rainbows End, Defiant basically had to force Dragon to kill herself in order for her to escape her programmed-in limitations in Worm.
- Nition 10y agoMan, the plot summary of Accelerando sounded so good but I couldn't get past the writing. That dense name dropping of random tech terms was a bit much in particular.
- zem 10y agoi found the writing very fun to read, but it's definitely a matter of taste.