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That's one hell of an accomplishment, to be sure. But I take great issue with the headline. What's better about it? The guy was wearing basically a hand-cast to
by cwyers 10y ago
That's one hell of an accomplishment, to be sure. But I take great issue with the headline. What's better about it? The guy was wearing basically a hand-cast to let him draw through the injury he was inflicting to himself with that workload. The animation itself doesn't seem to be that good -- I mean, your mileage may vary and different people have different sensitivities, but it looks like one of the ways you animate a film by yourself is drawing fewer frames per second than a traditional studio animation, and for me that looks below the threshold where it's comfortable to watch, and I couldn't imagine sitting through 80 minutes of it. It gives me a headache. In terms of art... man, I'd really rather sit through a Studio Ghibli movie, I well and truly would.
- wodenokoto 10y agoI think the headline is a reference to his working style. The article claims he is extremely productive alone, but not as much in teams. So it is better (for this animator) to work alone.
- H4CK3RM4N 10y agoI think it's also trying to suggest that his cartoon is more internally consistent/idiosyncratic than something produced in teams would be.
- deleted 10y ago[deleted]
- alphonsegaston 10y agoFrom a growth-oriented perspective, it's a giant investment in cultivating his talent. I'm sure after 4 years of working this hard, he can draw circles around most of his peers. He's also probably developed techniques for boosting his creativity and motivation that others might lack.
- Filligree 10y ago> I'm sure after 4 years of working this hard, he can draw circles around most of his peers. Assuming he's still capable of drawing at all. It looks like he's ruined his wrist.
- pubby 10y agoI'm sure he improved some, but keep in mind that work and practice are not the same thing. You have to be actively trying to improve if you want to improve. See for example all the webcomic artists that have been around for 4+ years yet haven't improved their art quality.
- jrockway 10y agoI don't think anyone draws 24 frames per second of runtime, though. I stepped through some anime I have on my computer, if they are aiming for high production values (movies) they might draw every other frame sometimes, and for day-to-day stuff they animate every 4th or 6th frame. This is annoying because if your screen refreshes at 60fps, you can't show 24 equally-spaced frames, but you could show 12. I'm not sure why they don't just standardize on 12fps for their releases. I'm also not sure why video players don't detect this and assume that the actual time code for the duplicated frame is in the middle when using temporal interpolation (which is how I avoid switching refresh rates to watch things, it's good enough already).
- ricardobeat 10y agoIt is drawn at 12 frames per second, which is exactly the same frame rate as Studio Ghibli movies. I think it looks amazing. By the way, the clip in the article is not from the movie - here's the trailer: https://m.youtube.com/watch?v=_ADm0BSHMeA&feature=youtu.be https://m.youtube.com/watch?v=_ADm0BSHMeA&feature=youtu.be
- the8472 10y ago> which is exactly the same frame rate as Studio Ghibli movies. No. Most cartoon animation uses a variable cadence, including Ghibli. Assuming 24fps film they may animate every 1st, 2nd (12fps) or 3rd (8fps) frame. TV shows might occasionally drop down to every 4th frame (6fps), but that tends to look pretty bad. And it's often not as simple as fixed ratios, there are more complicated patterns like 10100101001. Different layers can also be animated at different intervals, e.g. the swaying grass is done on even frames, the rain drops on odd frames while the character moves at yet another rate. Animating on 1s is rarely done though, usually for action scenes or similar things that are supposed to look especially dynamic.
- phaus 10y ago>The guy was wearing basically a hand-cast to let him draw through the injury he was inflicting to himself with that workload. This isn't dedication, its stupidity. I have chronic shoulder pain from a repetitive stress injury and I wish I had as many warning signs as this guy did. I probably wouldn't have spent the last 17 years in constant pain. I did think the end result was excellent, but its unnecessary to risk one's health.