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Brothers: A Tale of Two Sons qualifies, I think. There's one particular moment in that game--everyone who's played it all the way through will know, and I will
by BorgHunter 10y ago
Brothers: A Tale of Two Sons qualifies, I think. There's one particular moment in that game--everyone who's played it all the way through will know, and I will not spoil it--which is emotionally powerful, and absolutely could not have been made in any other medium.
- wtallis 10y agoBrothers is a great example. It's not particularly special as a game: the puzzles and plot are relatively simple and generic. But the game's mechanics create an experience that cannot be matched in any non-interactive medium.
- btschaegg 10y agoAgreed. What I find amazing about that moment is that from any "conservative" perspective, it's really nothing special - but the mechanical bond the game has built up with the player until then amplifies its effect. It is a very good example showing that you can still use much of a medium's inherit aspects to great effect even without deviating much from the norm. On a related note: I wonder if John Cage's 4'33" qualifies as art... ;-)