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Probably via ThunderBolt3 connected eGPUs and whatever GPU comes in the next iMac update. Graphics card support isn't that difficult of a problem to solve. It'l
by jsz0 10y ago
Probably via ThunderBolt3 connected eGPUs and whatever GPU comes in the next iMac update. Graphics card support isn't that difficult of a problem to solve. It'll never be on par with Windows but it doesn't have to be either. There are already a lot of AR/VR capable GPUs supported on macOS via the included AMD drivers and NVIDIA's third party drivers. It's probably a moot point though because they could just support testing on the AR device itself or perhaps with any other iOS devices with a similar GPU.
- iainmerrick 10y agoIf only there were some way to get rid of all the cables! Could you, I don't know, and plug the GPU directly into a socket on your computer?? Then put everything inside a bigger box to keep it all tidy and clean. I wonder if Apple is secretly working on something like that.
- tempodox 10y agoApple just freshly created that problem by abandoning tech that wouldn't have required those cables. Maybe they'll re-introduce it some day and call it revolutionary.