4 ms·
Writing a game is quite possible, but most of Tokio's higher-level abstractions are focused on request-response protocols. I've been working on some tooling (ht
by 46Bit 10y ago
Writing a game is quite possible, but most of Tokio's higher-level abstractions are focused on request-response protocols. I've been working on some tooling (https://github.com/sirpent-team/comms https://github.com/sirpent-team/comms) for non-request-response but it's been slow going.