3 ms·
My comment was intended to target every graphics technique, including raytracing. `N dot L x diffuse` is still used in raytracing, for example.
by sillysaurus3 10y ago
My comment was intended to target every graphics technique, including raytracing. `N dot L x diffuse` is still used in raytracing, for example.
- pcwalton 10y agoRight; what I'm pointing out is that your comment isn't saying "if only we could raytrace in WebGL, we would have better graphics". It's saying "both raytracing and forward rendering (and so on) have problems, and we need new techniques entirely if we want to model reality accurately".