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Go into the Makefile. Set "WITH_SDL2=1" to 0. It'll compile with the software-based SDL1.2 backend instead. Runs perfectly on my BBB (actually, I don't have sou
by khedoros1 10y ago
Go into the Makefile. Set "WITH_SDL2=1" to 0. It'll compile with the software-based SDL1.2 backend instead. Runs perfectly on my BBB (actually, I don't have sound plugged in, and I keep seeing ALSA buffer underrun messages, so the audio's probably "blech", but the game itself feels great.
Granted, I think the ZZ2's CPU is like 1/4 the speed. On the other hand, the BBB doesn't seem well-suited to anything graphical.