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Do you care about framerate? Not the same games but Uncharted 4 multiplayer is 1080p 60fps and silky smooth. That's not even talking about PC games - it's dirt
by aaron-lebo 10y ago
Do you care about framerate?
Not the same games but Uncharted 4 multiplayer is 1080p 60fps and silky smooth. That's not even talking about PC games - it's dirt cheap to run CSGO at 90 fps and 1440p these days.
Bad performance detracts from the experience and it also limits what Nintendo can do with the console over the next three or four years.
- paulcole 10y agoBad games detract from the experience. I (and many other people) want to play Mario, Zelda, Mario Kart, etc., not silky smooth PC games.
- cholantesh 10y agoI agree that performance is a pretty integral part of the experience. But I think the way it's being brought up in this thread is a bit disingenuous. Most people that are doing so seem to be glossing over the fact that the stutter is 1) rare 2) mostly resolved by the day 1 patch that Nintendo released
- aaron-lebo 10y agoI own the game. Framerate drops are still very common
- cholantesh 10y agoIn prerelease reviews, there was talk of very occasional drops to below 30fps, sometimes even 20fps. It's my understanding that, post-launch that a lot of people (reviewers and people on Reddit, etc) are reporting that this happens a lot less. Rose-tinted glasses?
- maxsilver 10y ago> Not the same games but Uncharted 4 multiplayer is 1080p 60fps and silky smooth. Uncharted 4 is only 900p 60fps in multiplayer, and 1080p 30fps in single player (on a regular PS4) But regardless, if your going to switch up the games, Fast RMX runs at 1080p 60fps on the Switch, even in multiplayer mode. Yeah, the Switch does not hit the performance of a PS4. But the Switch has just 1/3rd the power draw of a Slim PS4. (Roughly 30 watts average for the Switch, compared to roughly 80 watts average for the Slim PS4). It's not bad hardware at all, when you consider the power budget it's required to operate under, in order to be portable.