3 ms·
> As you can pretty much do everything off the bat, there's no "oh a boulder, can't move it, better come back later" element to the game. (This is my biggest gr
by problems 10y ago
> As you can pretty much do everything off the bat, there's no "oh a boulder, can't move it, better come back later" element to the game. (This is my biggest gripe I think, a big part of the Zelda games was doing a dungeon and getting a gimmick to unlock new places).
I was actually considering getting it, but you might have just changed my mind. I like an open world, but the reward of progression is often a key to enjoyment for me in many cases. Do they make up for this in any other ways (ie: unbeatable monsters until you're high enough level/have better gear or something)?
- odonnellryan 10y agoFrom playing it a bit, you definitely get new abilities and items: and can start to do things you couldn't earlier. You get a horse, etc.. All which was definitely progression. Just not like you'd traditionally think RPGs are: but more of a "real-life" acquisition style.
- baby 10y agoYup, you get better gear and some monsters are unkillable until you get better gear + life. You also become better in combat with experience, how to dodge, how to fight on a horse, how to combine many weapons and the landscape around you etc... It's definitely not your typical leveling up RPG. It's based more on your ability to solve puzzles and to play well rather than your attributes.
- problems 10y agoYeah, I haven't played many Zelda games in the past because they seemed fairly reflex and puzzle based rather than strategy and combat tactics. "Playing well" in those games often amounts not to thinking but to just muscle memory which I don't care for much. The puzzles I can appreciate but I have a limit. I did like Twilight Princess... maybe just something about the mood if it though.
- Lownin 10y agoThe way I've felt this effect the most is with traversal. Climbing is a problem until you get better gear, craft better food, etc. I'll see something on a mountain peak that I want and think "I'll need to increase my stamina and prepare before I attempt that!" There are other kinds of traversal that feels this way too, but I'll leave the discovery to you.