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Ok, but there's a lot of accessory therefor that need to be counted. Totally true about smartphone but I have replying about buying one console for one game, if
by madshiva 10y ago
Ok, but there's a lot of accessory therefor that need to be counted. Totally true about smartphone but I have replying about buying one console for one game, if you have plenty of game, why not but for one game it's a waste for me and this model of exclusivity fail. Why I would buy the copy of an old game for the same price? come-on! I pay once, and I own the game not matter the support!
Plastic are a big waste. Most of my computers made 10 years or more, always find someone that need one, or a part that can be reused. No need for new GF every year...
- shuntress 10y agoI agree that with the current library of games on the Switch it functions more as a single-use device which does make it vastly more wasteful. But the expectation is that new software will be developed for it going forward. Plus the more modular nature of the components/accessories means that it is possible (though unlikely) that upgrades for different components may be made on a module-by-module basis. Which translates to less waste overall. In terms of computers/consoles made 10+ years ago I think the same comparisons still apply. There are plenty of old consoles still in use today. Though old consoles were certainly less modular than old PCs.