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> As you can pretty much do everything off the bat, there's no "oh a boulder, can't move it, better come back later" element to the game. (This is my biggest gr
by RobertDeNiro 10y ago
> As you can pretty much do everything off the bat, there's no "oh a boulder, can't move it, better come back later" element to the game. (This is my biggest gripe I think, a big part of the Zelda games was doing a dungeon and getting a gimmick to unlock new places).
I feel the same, it might seems counter intuitive but those limitation are what I liked the most about previous Zeldas. I miss the feeling of 'I wonder when I'l finally be able to go there'