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See also Virtual Camera System [0]. One of the camera system that first impressed me was the one in Super Mario 64. It's so nicely designed that you'd often for
by laurent123456 10y ago
See also Virtual Camera System [0]. One of the camera system that first impressed me was the one in Super Mario 64. It's so nicely designed that you'd often forgot it's doing anything - for example it would follow Mario while rotating around him so as to point in the direction of the current path. I was a big fan of the camera angles in Resident Evil 2 as well, they've created interesting sequences of shots that would built up tension without actually showing any direct threat.
[0] https://en.wikipedia.org/wiki/Virtual_camera_system https://en.wikipedia.org/wiki/Virtual_camera_system
- jstimpfle 10y agoI've always been uncomfortable with that camera. Mario has always had trouble running into the direction that I wanted him to.
- woodrowbarlow 10y agothe SM64 camera was absolutely groundbreaking in its day, but it really doesn't stack up against modern games. remember that part in wet-dry world where you have to walk across a narrow plank, and the only reason it's hard is because you're fighting the camera to walk in a straight line? that's a bit telling (and both Zelda games for the 64 had the same problem). the GDC presentation by Journey's camera designer [1] makes a few very good points on this topic. modern 3D Mario games use hybrid camera systems that operate as fixed cameras most of the time, and it's a big improvement. https://www.youtube.com/watch?v=C7307qRmlMI https://www.youtube.com/watch?v=C7307qRmlMI
- sp332 10y agoThis is a very in-depth review of side-scrolling video game cameras. http://www.gamasutra.com/blogs/ItayKeren/20150511/243083/Scroll_Back_The_Theory_and_Practice_of_Cameras_in_SideScrollers.php http://www.gamasutra.com/blogs/ItayKeren/20150511/243083/Scr...
- khedoros1 10y agoSuper Mario 64's camera system made me appreciate the R and C buttons. But as an early outing into the genre, it was impressive not to need completely manual camera control all the time.