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Firstly, I love the idea, and there is, as I'm sure you're aware much greater scope than this application alone. The qualm I have is that it's currently at the
by ariejdl 16y ago
Firstly, I love the idea, and there is, as I'm sure you're aware much greater scope than this application alone. The qualm I have is that it's currently at the intersection of gaming and exercise. I would be surprised if gyms wanted this since gym goers would feel silly, until you've got something more immersive (think VR system with tracking of goals, sprints and durations etc.). In the mean time I imagine you would have to sell it as an add-on to those with home gyms therefore.
If you're interested in talking about the idea more let me know on my public e-mail arie2007 at hotmail.co.uk.
- acgourley 16y agoI think if you want to sell to gyms you need a very robust system that isn't just bolted onto the exterior of the bike. Following that logic, you start to get into the game of selling exercise equipment which has been fully integrated. You end up being http://www.expresso.com http://www.expresso.com which sells some bikes with a basic video game attached. Your product is very expensive, not from a trusted name in equipment quality, and quickly feels technologically out of date. I think there might be some interesting ways around it, but I need to think about it more.
- mcantelon 16y agoYeah, I think the home market is the way to go. Gaming is a big market and fitness-conscious gamers will likely be a nice long-term niche (also the parents of young gamers concerned about their health).