4 ms·
...and a higher, steady framerate, higher resolution, better anti aliasing. Just about everything. I'm not asking for changing the look of the game, I'm asking
by overcast 10y ago
...and a higher, steady framerate, higher resolution, better anti aliasing. Just about everything. I'm not asking for changing the look of the game, I'm asking for it to render properly on modern hardware.
- flukus 10y ago> ...and a higher, steady framerate, higher resolution, better anti aliasing. That won't make it anymore fun.
- overcast 10y agoI didn't say anything about more fun. But <=20fps drops is NOT fun.
- flukus 10y agoThat's not something I've experienced, it certainly happens rarely. It also doesn't affect fun. Games were fun back when 25 FPS was the best you could hope for, even games that dip down to 1 or 2 at times (Goldeneye) could be fun.
- overcast 10y agoI guess you're one in a million then. Because it's the biggest issue in every Zelda discussion since day one.
- topkekz 10y agoOcarina of Time is running at 20 FPS on NTSC, 17 FPS on PAL, and is still fun. We started worrying about FPS when competitive online gaming became a thing (Quake 3, Counter-Strike, Unreal Tournament) and marketers associated high computer performance with high player performance (more fps you have, more good you will play).