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Binary sizes kill the assumption that it would be possible to use in embedded development. An unpredictable GC makes it impossible to use for realtime work. Fo
by gravypod 10y ago
Binary sizes kill the assumption that it would be possible to use in embedded development. An unpredictable GC makes it impossible to use for realtime work.
For both you need:
* An understanding of what kind of code will be generated
* Predictable, and hopefully verified, GC
* Reasonable binary sizes
* Very good tree shaking
Currently the only things I've seen used for realtime developmend have been C, C++, Rust, raw assembly, and LISP. LISP and raw assembly are dead now. Rust is just starting and has a lot of progress to be made. C++ is showing some reasonable improvements. C is C.
If Scala Native could deliver on small binary sizes, "0 runtime" like Rust, and a way embed inline assembly like instructions then it would be a winner.