4 ms·
In the talk the swipe Down to update with a bounce is modeled as a spring so physics engine is the right word.
by zitterbewegung 10y ago
In the talk the swipe Down to update with a bounce is modeled as a spring so physics engine is the right word.
- conradev 10y agoModeling a single spring is a lot different from Box2D, though. It may be the right word, but it might cause a lot of confusion.
- santaclaus 10y agoWhy are rigid bodies special? Hell, look at Nvidia's PhysX, tons of multi-physics in there.
- taneq 10y agoPhysics based, maybe. A physics engine generally simulates the behaviour and interactions of a number of physically modeled entities. If it doesn't simulate collisions I wouldn't count it as a physics engine the way that term is typically used.