4 ms·
The app launcher is in 3D and snaps to the closest row, so that right before you click on an app, it bounces forward or back about half a row and you miss or hi
by pkulak 16y ago
The app launcher is in 3D and snaps to the closest row, so that right before you click on an app, it bounces forward or back about half a row and you miss or hit a different row.
To tell the difference between a tap and a scroll, you need to wait some period of time. Just a fraction of a second. However, if it's a scroll, that means that by the time you figure it out, the finger will be a centimeter or so from where it started. On Android (in the browser mostly), when it learns it's a scroll, the page jumps ahead the distance that it missed, totally taking you out of the "scrolling" metaphor because of the sudden, jerky movement. The iPhone and WebOS (I think) just start moving without skipping to make up ground. This makes it just seem like your finger slipped a tiny bit before gaining traction, which is seamless.
And forms. Do I need to say anymore? They just look terrible. Like a website from the late '90s.
There are some more, but I can't think of them right now.