2 ms·
I'm aware (excruciatingly aware...) of that. Our numbers are ~10X better despite a process disadvantage. And as always, Nvidia is twiddling the numbers, they e
by deepnotderp 10y ago
I'm aware (excruciatingly aware...) of that. Our numbers are ~10X better despite a process disadvantage.
And as always, Nvidia is twiddling the numbers, they exclude the cost of memory access when calculating 1 top/w, whereas we include it.