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Oortmessen/Aardappel's point here isn't that OOP is dead. I've seen his code (he runs the OSS Cube engine games and has made multiple hobby languages), he writ
by Pxtl 10y ago
Oortmessen/Aardappel's point here isn't that OOP is dead. I've seen his code (he runs the OSS Cube engine games and has made multiple hobby languages), he writes in C++ and uses objects where needed.
His point is in slavish love of OOP concepts. Of excessive abstraction and storing state everywhere. I've worked on multiple projects where I can only describe the code as "bureaucratic". Oodles of little classes imperiously demanding you work through them to get anywhere inspite of terrible mismatches and the overcomplication it creates.