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Reminds me how some video games would use really garish default textures, so that the errors in texturing stand out. I believe Thief 1 and 2 have done this, bu
by remy_luisant 10y ago
Reminds me how some video games would use really garish default textures, so that the errors in texturing stand out.
I believe Thief 1 and 2 have done this, but I may be wrong.
- deoxxa 10y agoIt's also similar to what Microsoft does (did?) with Windows during development[0] - text that hasn't been translated yet is shown with a whole bunch of meaningless diacritical marks and replacement characters so it stands out. [0]: https://en.wikipedia.org/wiki/Pseudolocalization#Pseudolocalization_in_Microsoft_Windows https://en.wikipedia.org/wiki/Pseudolocalization#Pseudolocal...
- toomanybeersies 10y agoThe Source Engine (of Half Life and Counter Strike fame) uses a checkered black and bright pink texture for missing textures. It really is garish, as I discovered when playing Garry's Mod back in the day.
- rangibaby 10y agoDoom2 has the classic "AASHITTY"
- tvararu 10y agoJohn Romero learned this in his early days at ID Software: it's crucial that you can still boot the game even when things are missing, but make them very apparent. Source: somewhere in this video https://www.youtube.com/watch?v=E2MIpi8pIvY https://www.youtube.com/watch?v=E2MIpi8pIvY