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But a solid strategy seems to be to pick the enemies attacks when they are just two blocks, and wait for your own to align up to more than 4. That combined with
by StillBored 10y ago
But a solid strategy seems to be to pick the enemies attacks when they are just two blocks, and wait for your own to align up to more than 4. That combined with a strategy of exploring the entire level (and thereby healing) makes the game almost too easy.
That said, it was more low stress fun than I've had in a while. I find myself playing games for stress relief, and I have a tendency to play on the harder levels so it stops being "fun" after a while. I was playing metro 2033 recently, and while a nice game/story I don't really enjoy it that much because the sudden appearance of fast moving monsters that are hard to kill with limited ammo is just to much. I guess I should drop the difficulty but that seems like cheating. Games like that should have a better sliding scale for how well your playing and adjust so the player doesn't have to reload 10 times...