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> Basically the best I can do is show a few screenshots or a few hundred lines of interesting code. I've got some similar projects: An NES emulator that I play
by khedoros1 10y ago
> Basically the best I can do is show a few screenshots or a few hundred lines of interesting code.
I've got some similar projects: An NES emulator that I play with optimizations in, and a bunch of utilities related to the game Ultima Underworld, which are basically waiting to be plugged into an as-yet-unwritten game engine. There's some interesting code (both mine, and disassembled code from the original game binaries), but the shiny, attractive parts are spread thin.
Plus, if I had external pressure to work on these things, I feel like they'd lose some of their interest. Part of why I like them is that they're impractical projects that I can putter around in occasionally, when the muse strikes.