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I had tried to do one recently using OCaml but it was sort of a pain using libtcod or sdl/opengl/ncurses directly. So now I'm thinking about transpiling OCaml
by agentgt 10y ago
I had tried to do one recently using OCaml but it was sort of a pain using libtcod or sdl/opengl/ncurses directly.
So now I'm thinking about transpiling OCaml to Javascript and using one of the many Javascript rogue like libraries.
I mention this because Racket has a Javascript compiler (and tons of other languages these days like F#, Scala, etc also have to js compilers).
The browser is just such an easier platform to get people to play your game.