3 ms·
Wow, fixed in 2016. As I recall, this was marked "wontfix" in 2013: https://visualstudio.uservoice.com/forums/121579-visual-studio-ide/suggestions/2156195-fix-
by ploxiln 10y ago
Wow, fixed in 2016.
As I recall, this was marked "wontfix" in 2013:
https://visualstudio.uservoice.com/forums/121579-visual-studio-ide/suggestions/2156195-fix-260-character-file-name-length-limitation https://visualstudio.uservoice.com/forums/121579-visual-stud...
It's been _possible_ using the NT Unicode APIs since Windows 2000:
https://msdn.microsoft.com/en-us/library/930f87yf.aspx https://msdn.microsoft.com/en-us/library/930f87yf.aspx
But other common first-party windows development tools can still have the problem:
https://github.com/Microsoft/msbuild/issues/53 https://github.com/Microsoft/msbuild/issues/53
- tracker1 10y agoI'm half surprised that wasn't in NT4 (prior to 2000 even)... been a major thing that pissed me off in .Net a couple years ago... "why in freaking 2014 is this still a problem?!?!" Was really happy to see it was finally fixed in .Net and the Anniversary update, and long, long overdue.