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I'd assume I'll throw the first one away, so no framework. Just use C# in a console. wasd+ is input. Game loop is update positions based on input, convert posit
by Nzen 10y ago
I'd assume I'll throw the first one away, so no framework. Just use C# in a console. wasd+ is input. Game loop is update positions based on input, convert positions to an ascii 2d array, print ascii.
Just those could get you to step 7. Then take stock and decide whether you want to restart the project in a framework or push on.
- passivepinetree 10y agoThat's probably a good idea. I've never built anything remotely "gamelike" in a console so maybe that's what I'm finding intimidating. I imagine I just need to dive in and figure it out rather than stalling and posturing. Thanks.