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Monkey Island (or, How Ron Gilbert Made an Adventure Game That Didn’t Suck)
- splitbrain 10y agoI absolutely loved the monkey wrench puzzle/pun in MI2. I found that the game always gave you hints when you were stuck. IIRC when looking at the hypnotized monkey, Guybrush would say something like "this monkey is so stiff you could loosen a screw with it" (I don't remember the exact words).
- tluyben2 10y agoMI was the second adventure game I played seriously and MI2 the third. The first was Castle Adventure [0] many years before that. Great stuff; I finished them recently again after many years. Just good humor and well done puzzles, especially in MI2. [0] https://en.wikipedia.org/wiki/Castle_Adventure https://en.wikipedia.org/wiki/Castle_Adventure