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Chrome 57 – WebAssembly enabled
- subie 10y agoI don't see any mention of WebAssembly in this post besides one comment.
- andreyf 10y agoSomeone posted a little early — apparently the default is coming in 58: http://www.androidpolice.com/2017/01/24/webassembly-enabled-default-chrome-58-gives-web-apps-processing-power/ http://www.androidpolice.com/2017/01/24/webassembly-enabled-...
- markdog12 10y agoI do believe it is enabled in 57
- judah 10y agoYou're right. However, looking at the Chrome Platform Status page on Web Assembly[0], it says it's enabled by default in Chromium 57. "Status in Chromium: Enabled by default (launch bug) in: Chrome for desktop release 57 Chrome for Android release 57" [0]: https://www.chromestatus.com/feature/5453022515691520 https://www.chromestatus.com/feature/5453022515691520
- judah 10y agoDoing a bit more digging, I just upgraded to Chrome 57, and then checked window.WebAssembly. It's there and apparently functional. Unless it's somehow disabled beyond that, it appears WebAssembly is working in Chrome 57.
- deleted 10y ago[deleted]
- deleted 10y ago[deleted]
- dang 10y agoOk, we changed the above title from "Chrome 57 – WebAssembly enabled" to what the page says.
- markdog12 10y agoI added "WebAssembly enabled" because I thought it would be of the most interest to HN. It is indeed enabled in Chrome 57 stable.
- dang 10y agoOk, we put it back.
- mtgx 10y agoAre you from the Chrome team? Or how do you know it's enabled? The above demo doesn't work for me because it says I don't have WebGL enabled - yet I do. It may be some other setting messing it up. It seems strange that Google would not even mention such a feature being enabled, though.
- johnhattan 10y agoThere's a Unity demo on the WebAssembly site if you want to see if it's enabled in your browser. Just tried it on Chrome beta and it worked. MS Edge 13 did the asm.js fallback. http://webassembly.org/demo/ http://webassembly.org/demo/ Note : The demo is pretty slow to initialize
- Ajedi32 10y agoThere's also Mozilla's WASM demo, which is much more graphically impressive (though probably not quite as fun): https://s3.amazonaws.com/mozilla-games/ZenGarden/EpicZenGarden.html https://s3.amazonaws.com/mozilla-games/ZenGarden/EpicZenGard... I had it working in Chrome Canary yesterday. Can't seem to get it to work on Chrome 57 now though, even though in theory it supports WASM and WebGL 2.
- markdog12 10y agoIt crashes for me with Chrome stable 57
- johnhattan 10y agoWorked for me on Chrome 57 beta.
- markdog12 10y agoYes, works fine on Canary as well
- majewsky 10y agoWorks fine in my Firefox, although the site warns that I'm using a 32-bit Firefox on a 64-bit system, which is definitely not the case.
- pkrumins 10y agoAnd, as always, I just added Chrome 57 to Browserling. You can try this new version at this URL without installing or updating it: https://www.browserling.com/chrome/57/news.ycombinator.com https://www.browserling.com/chrome/57/news.ycombinator.com I'm adding more virtual machines right now to let more people try it without interruption.