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Thanks for the inspiring story. One question - how hard is it to actually deal with the administrative, non-code tasks of turning your side project into your m
by lubonay 10y ago
Thanks for the inspiring story.
One question - how hard is it to actually deal with the administrative, non-code tasks of turning your side project into your main business? I'm talking about incorporation, supporting clients, basically all the stuff that goes on outside the source code repository.
- DizzyDoo 10y agoHonestly, not very much. I'm incorporated in the UK, which involves a 15 minute filling in of a web form to accomplish. I have an accountant who really helped me in the early days walk through some things I needed to know (normal stuff like save my receipts) and handles the VAT filings. The biggest time killer for me is the quarterly MOSS filings (registering European VAT) but that's a couple of hours of work four times a year. Supporting my customers ought to be the biggest time sink, but actually, I never needed to patch the game. Organising discounts and Steam sales and things like that takes thought, but I actually really love that side of my business. For my current project, marketing is going to be a big deal for me, but I learned a lot doing that for The Cat Machine, and for me it's as important as anything that goes on inside my Git repository.