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Christ. Sorry for continuing to belabour this, but that's another tired old cliche of iPhones being somehow "simpler". The settings menu of an iPhone is idioti
by exergy 10y ago
Christ. Sorry for continuing to belabour this, but that's another tired old cliche of iPhones being somehow "simpler". The settings menu of an iPhone is idiotic, the API is more restrictive, meaning that there are things you can do on Android that are impossible on an iPhone, and the asinine arrangement of back buttons/hamburger menus being stacked on the top left of the screen is such poor UI design. On the other hand, the Android of 2017 is crisp, modern and just as capable of handling things stored on it. What exactly is _simpler_ about iPhones specifically?
I also really disagree with iPhones somehow having fewer issues than Android phones. You're never just "holding it wrong"? Or being unable to even Copy and Paste? Or having to lug around dongles? Of course, Android has it's own share of stupidities, but to argue that iPhone is vastly superior is being less than accurate.
Edit: to add, the bottomline I'm suggesting is that the differences are minor enough that, if an iphone from a couple generations ago is costing you the same as an Android from the same time, it's not clear that an iphone is better. I have an ipad that has aged just as horribly as older androids.
- unprepare 10y ago>The settings menu of an iPhone is idiotic >the API is more restrictive > there are things you can do on Android that are impossible on an iPhone >such poor UI design Do you honestly think these are the things an average consumer thinks about when deciding what phone to get?
- AstralStorm 10y agoYou do get very weird behavior and UI decisions from some apps to compensate for those deficiencies. Some things Android does way better, some it does way worse. As far as ergonomics go, Apple went way too far recently with hiding functionality under gestures or pressure sensitivity, making them not discoverable and sometimes finicky to activate. I'm talking basics, like app switching. On the other hand, for some apps, the limitations mean they have to hold to OS GUI guides more closely.