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While Swift will compile on different backends now, XCode is still the premiere Swift dev environment and will be for a good while. So a non Mac Swift dev won't
by wmil 10y ago
While Swift will compile on different backends now, XCode is still the premiere Swift dev environment and will be for a good while. So a non Mac Swift dev won't be having a great time.
The target market is really iOS devs who want the same language on the back end.
That's a perfectly reasonable engineering goal for an iOS-first shop.
But they're a vocal group and like to hype up server Swift as the next big thing for everyone. That's just not going to happen.
- coldtea 10y ago>While Swift will compile on different backends now, XCode is still the premiere Swift dev environment and will be for a good while. So a non Mac Swift dev won't be having a great time They won't have any worse time than someone using Go or Rust or D anywhere else..., that is, languages without "premiere Dev environments" and IDEs...
- deleted 10y ago[deleted]
- jstapels 10y agohttps://www.jetbrains.com/objc/ https://www.jetbrains.com/objc/
- JimDabell 10y agoAppCode only runs on macOS and requires Xcode to be installed. It's no help to people who aren't running macOS.
- msie 10y agoGiven all the complaints about XCode & Swift, I would say that it's not a huge advantage.
- antfarm 10y agoFor a while, there was a Swift plugin for JetBrain's CLion. https://blog.jetbrains.com/clion/2015/12/swift-plugin-for-clion/ https://blog.jetbrains.com/clion/2015/12/swift-plugin-for-cl... I don't know what the future plans are for that ...