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Developer here. Appreciate any feedback! The goal is to make it really easy to write multi-user / multi-player / social virtual reality experiences on the web,
by haydenlee 10y ago
Developer here. Appreciate any feedback! The goal is to make it really easy to write multi-user / multi-player / social virtual reality experiences on the web, on top of a VR framework called A-Frame.
- buttershakes 10y agoI love this, its simple and makes sense. Would love to talk about it also and what you plan on doing with it next.
- haydenlee 10y agoHappy to chat more. Twitter is probably the best place: @haydenlee37, or find my email on my website: haydenlee.io. Next steps: finishing a few basic requirements (master client, scene objects that are defined in the HTML and are always owned by the master client). Then I'm thinking about how to make it more flexible on the networking side, potentially let people only use websockets if they don't want to do P2P / WebRTC. Will be making tutorials for it too. I'm thinking I'll aim for one major feature a week.
- gol706 10y agoThis is really cool. My wife has been experimenting with using Google Cardboard in her classroom to do virtual field trips, and none of the resources she can find let you add in your own content. I've been thinking of building her an app with A-Frame and something like this to help synchronize what everyone is looking at.
- haydenlee 10y agoThanks! And that should be do-able. All the examples show an avatar but you don't have to use one, you could just use the library to sync the active 360 image or environment.