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Never happen? Unreal Engine has been ported to WebAssembly. Sure it's not part of the standard, but it runs on the platform. I'm sure Vulkan could get the same
by TuringTest 10y ago
Never happen? Unreal Engine has been ported to WebAssembly. Sure it's not part of the standard, but it runs on the platform. I'm sure Vulkan could get the same treatment.
Once you have a development stack with a good toolchain and widely available on many platforms, many people will be interested , and it will grow. Having a standardization body that will incorporate the best is a good thing to have, but it's not a requirement for the platform to get the tech support by third parties (see what happened with Flash or Silverlight, which required a separate unsupported engine as a plugin). Having a single target will surely accelerate development?