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When writing high perf F#, I wished for ownership capabilities to rely less on the GC and really get some speed. While Rust is a bit verbose, doesn't have custo
by MichaelGG 10y ago
When writing high perf F#, I wished for ownership capabilities to rely less on the GC and really get some speed. While Rust is a bit verbose, doesn't have custom operators, can't do pointfree, etc. -- it's not a bad FP language. And all the while, I get to think of how fast the code is, so that's often worth it. Rust does FP better than C# has done.