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I would have loved Skyward Sword if I could have skipped all the dialog, and if it didn't have that shitty linked chest mechanic. That game has some amazing mo
by tiglionabbit 10y ago
I would have loved Skyward Sword if I could have skipped all the dialog, and if it didn't have that shitty linked chest mechanic. That game has some amazing moments, but the pacing really drags. It took over an hour for me to get into the first dungeon and feel like I was actually playing a game.
Breath of the Wild is interesting to me in that it has elements from all of my least favorite Zelda games but somehow makes it work. It's like Wind Waker except there's actually interesting stuff filling up all that empty ocean. It's like Skyward Sword without the rails. It's like Ocarina of Time if you didn't have to wait forever to get an opening to attack. It also feels a bit like Dark Souls but with a much more palatable aesthetic, and it's kinda like an Elder Scrolls game without the experience points.