2 ms·
Are there many that actually depend on syncing up to the physical refresh and not just fiddling with registers at the right point in signal/pixel space? The onl
by 0xcde4c3db 10y ago
Are there many that actually depend on syncing up to the physical refresh and not just fiddling with registers at the right point in signal/pixel space? The only thing I can think of is some old-school light gun games, which involve a physical sensor pointed at the screen and thus depend on sufficiently high brightness and sufficiently low input lag (and so almost always fail on LCDs).