3 ms·
I'm sure someone's maxed the strategy, but playing I would always try to figure out when I got to those forced-guess situations which click had the lowest proba
by ballenf 10y ago
I'm sure someone's maxed the strategy, but playing I would always try to figure out when I got to those forced-guess situations which click had the lowest probability of being a mine. I.e., there were squares that you knew were 1/2 or 1/3 chance, you knew how many total unrevealed mines and number of unrevealed squares. So you could calculate the odds on any given square.
One of those problems I always wanted to work on on my own, knowing that someone somewhere probably had a much better solution.
- Hussell 10y agoThere's a minesweeper solver which works out all the probabilities of uncertain squares. http://mrgris.com/projects/minesweepr/demo/player/ http://mrgris.com/projects/minesweepr/demo/player/ The creator wrote an explanation here: http://mrgris.com/projects/minesweepr/ http://mrgris.com/projects/minesweepr/
- i336_ 10y agoThis implementation shows you where the mines are! This will be so useful for actually helping me understand how Minesweeper works - theoretical explanations just make my eyes glaze over more often than not.