8 ms·
Yes, the docked mode is grating at times. You've got these great mechanics and beautiful world but constant input lag. Very frustrating. I'd prefer to be able t
by aaron-lebo 10y ago
Yes, the docked mode is grating at times. You've got these great mechanics and beautiful world but constant input lag. Very frustrating. I'd prefer to be able to sit down and play on a TV at a higher resolution, but it's a worse experience. It effectively makes it a mobile game.
It's 2017! 1080p or 60fps should be the minimum. To be fair that's not doable at $300 on a mobile gpu, but as a console that's rough.
re: screen + dock = scratches:
https://www.reddit.com/r/nintendo/comments/5xc6gw/using_the_switch_dock_may_scratch_the_screen/ https://www.reddit.com/r/nintendo/comments/5xc6gw/using_the_...
Some really odd design choices. v2 should be nice, though.
- overcast 10y agoDepressing. I was going to wait till much later to even consider purchasing this. But I definitely won't be until that's addressed. Why isn't the screen glass?!
- kalleboo 10y ago> Why isn't the screen glass?! Durability when handled roughly by children?
- bcook 10y agoI dunno. My ~3 year old neice has her own aging, hand-me-down iPad that she mistreats like it was any other $5 toy and it's been going strong for maybe 2 years.
- kalleboo 10y agoAnd yet somehow I see adults everywhere with cracked screens :p It could be the stronger glass Apple is using is too expensive for the price point Nintendo is aiming at
- vinceguidry 10y agoCracked screens happen when you drop it, and kids just don't have enough height on them to generate the forces needed. Also adults think nothing of putting huge padded cases on kids' iPads. I can't be bothered with a case for my phone.
- cmrdporcupine 10y agoI bought the Wii U version instead of a Switch because of the complaints I heard about the docked game. Played it tonight. Very very nice, my kids love it. I'll buy a Switch in a year once there's more games and they have the kinks worked out. If I feel like playing Breath again, I'll get it second hand.
- BinaryIdiot 10y agoI've been hoping they'll drastically lower the Wii U price so I can pick it up that way :)
- cmrdporcupine 10y agoSo far I'm loving it, it's like a kid-friendly, slightly simpler Skyrim. Though so far the atmosphere isn't as deep as the Zelda games have done in the past. Though I thought Skyward Sword was just annoying so this is a relief.
- slantyyz 10y agoYou can get refurbs and second hand Wii U's for pretty cheap.
- BinaryIdiot 10y agoHmm the best I've seen is $200 which seems a bit much for a now previous console model with limited title support and low end hardware. I'll wait until I see it for $99 I think.
- _jdams 10y agoI bought a $199 Wii U refurb direct from Nintendo about a year and a half ago. Surely you can find a cheaper Wii U on craigslist or something..
- slantyyz 10y agoIn case anyone wants to see a comparison of Zelda between the two platforms, someone has already posted a video: https://www.youtube.com/watch?v=9yFON2UON3k https://www.youtube.com/watch?v=9yFON2UON3k To my untrained eyes, the Wii U version seems perfectly fine.
- knodi123 10y ago> v2 should be nice Has there ever been a v2 of a nintendo console?
- JimmyAustin 10y agoGBA has three generations (stock, SP and micro), 3DS had 2 or 3, depending on if you count the XL. Wii had two (original and mini). Other then the New 3DS, none of these have been system hardware, but given that the Switch is built on a tegra chip, I can see it getting upgraded with full backwards compatibility at some point. Not to mention
- boondaburrah 10y agoHell I don't even count the GBA Micro, considering it couldn't run GB games despite having a Z80, simply because they dropped 5-volt support. That's not a refresh, that's just taking a dremel to the thing!
- cma 10y agoThe NES 2: https://i.ytimg.com/vi/v-c-XkVH82w/maxresdefault.jpg https://i.ytimg.com/vi/v-c-XkVH82w/maxresdefault.jpg
- darren_ 10y agoGBA sp, new 3ds. It's not unheard of.
- zerocrates 10y agoWell if you count the Switch as a portable, they've done at least one revision/refresh of almost every generation: Game Boy Pocket, Game Boy Light, GBA SP, Game Boy Micro, DS Lite, DSi, 3DS XL, 2DS, new 3DS. They've actually really gone to town on revisions lately with handhelds. TV consoles are a different story. The NES and SNES had later variants, and there's the afterthought Wii Mini, and that's all I can think of.
- ClassyJacket 10y agoThey don't revise their home consoles much, but they do revise their handhelds. So... probably. This console seems so flawed and badly designed it kinda needs one, quickly. Gameboy > Gameboy Pocket Gameboy Advance > Gameboy Advance SP > Gameboy Micro DS > DS Lite > DSi 3DS > New 3DS Some of these revisions even had their own sub-revisions or regional variants like the Gameboy Lite. The Gameboy Color is the only one I can think of they didn't revise significantly, but you could argue that the Color itself was a huge revision of the Gameboy Pocket with a Colour screen.
- georgemcbay 10y agoEven ignoring the underwhelming performance, it seems ridiculous that you can't just choose to run in 720p mode when docked. I'd rather have my TV upscale the content than have the game be close to unplayable due to lag... the engine is clearly capable of rendering to a 720p framebuffer since it does that when not docked, just add an option to let me do that when docked...
- nicky0 10y agoCan't you set to 720p in screen settings?
- DaiPlusPlus 10y agoI suspect it would still render to 900, then downscale to 720
- deleted 10y ago[deleted]
- sparkpeasy 10y agoI've played Zelda on Switch docked for 10 hours and have not yet once experienced input lag. It occasionally hits seemingly 20-25fps with a lot of enemies and environmental grass and such for a few seconds but that has absolutely not sullied my experience of playing one of the most thoughtful and enjoyable games of all time.
- aaron-lebo 10y agoGlad you've had a great experience and I agree it's a great game. Perhaps input lag is the wrong term or you just aren't looking but even just walking out into the starting area framerates start to drop and the game becomes noticeably slower. Try it in undocked mode and it's very obvious. If you are used to playing at higher framerates (which isn't uncommon seeing as other big console exclusives are 60fps usually at 1080p) it's a real difference.
- ebbv 10y agoWhat makes you say it's not doable on a $300 mobile GPU? There are phones out that cost $300 that have better performance than the Switch. Also it's really down to the software. They could have targeted 1080p resolution with 60fps with the new Zelda but they would have had to make sacrifices on draw distance, effects, texture resolution, poly count, etc.
- aaron-lebo 10y agoThat's my point, though. They clearly can't make a game with the features of BotW - draw distance, effects, etc without major compromises. Not personally aware of any games as full-formed as BotW that are running on $300 mobile sets. Though this could just be poorly optimized, which makes it more disappointing.
- ebbv 10y agoI don't think anyone has cracked making an open world game on a phone. But just from raw hardware specs perspective there are phones with more performance than the Switch.
- CydeWeys 10y ago> It's 2017! 1080p or 60fps should be the minimum. To be fair that's not doable at $300 on a mobile gpu, but as a console that's rough. It is possible on a $300 device, it's just that the Switch has lots of other design considerations (modularity, hardware controller costs) that drive the cost substantially up. You can definitely make a simple $300 tablet with good 3D performance, and indeed that's exactly what the Nvidia Shield is.